Beva, a simple toylike character I made and rendered in Ue4. over the course of making this character I've used 7 different 3D packages to explore all the advantages and disadvantages of each respected software. What I got is a rather seamless blend between all the packages, making my Toy Beaver ironically named Beva after me Siva into one of the most fun yet also technically challenging solo project I've ever worked on and I'm happy with the results.
Beva Demo Video